Game Development –Advance
What you'll learn
• Create animations using keyframes
• Build character animation systems with Animator Controller
• Import and manage external game assets
• Design UI systems and menus
• Manage multiple scenes in a game
• Implement pause systems and game managers
• Export and build games for different platforms
• Understand full game development pipeline
This course includes:
• 1 Final Game Project (Playable & Exported)
• 12–16 Hours Live Classes
• Online / Onsite (Physical)
• Asset Packs & Templates
• Practice Exercises
• Certificate of Completion
Course Content
Animation System
• Animation Window in Unity
• Keyframing:
- Position
- Rotation
- Scale
• Creating animations: - Idle
- Walk cycles
• Animator Controller: - States
- Transitions
• Controlling animations via scripts
Asset Management (Import/Export)
• Using Unity Asset Store (free assets)
• Importing assets:
- Models (FBX)
- Textures (PNG, JPG)
• Organizing project files
• Exporting Unity packages
• Reusing assets across projects
UI & Scene Management
• Building UI:
- Main Menu (buttons, navigation)
• Scene Management: - LoadScene()
- Build Settings
• Pause System: - Time.timeScale
• Game Manager Script: - Basic Singleton pattern
• Managing game flow
Final Project (Capstone)
Project: Complete Game (2D + 3D Integration)
Features:
• Animated characters or objects
• Multiple scenes (menu + gameplay)
• UI system (score, buttons, pause menu)
• Sound & visual effects
• Game manager logic
• Combination of 2D + 3D elements
Build & Deployment
• Building for platforms:
- PC (.exe)
- WebGL (browser)
- Android (basic setup)
• Testing builds
• Sharing games with others
Requirements
• Completion of Module 2
• Basic understanding of Unity scripting
• Game logic understanding
Description
This final module focuses on completing the full game development pipeline. Students will learn animation, UI systems, asset integration, and deployment.
By the end of this module, learners will build and publish a complete playable game.
Why Choose This Course?
• End-to-end game development
• Portfolio-ready final project
• Multi-platform deployment
• Real industry workflow
Activities During Class
• Creating animations
• Importing and managing assets
• Building UI systems
• Managing scenes and game flow
• Exporting and testing games
Who Is This Course For?
• Students completing game development track
• Developers building portfolio games
• Beginners progressing to advanced level
Course Highlights
• Animation System
• Asset Management
• UI & Scene Control
• Game Manager Logic
• Build & Deployment
🎮 Final Outcome (After 3 Modules)
Students will be able to:
• Build complete 2D & 3D games
• Create animations and UI systems
• Manage game scenes and logic
• Export games for multiple platforms
• Develop portfolio-ready projects
📸 Course Gallery